WoW patch 2.06 notes
WoW patch 2.06 notes :
(Extracted warlock portion to repost)
Warlock
Revert changes to warlock affliction damage over time (DoT) spells, DoT spells have an increased range of 5 yards and 10% improved spell crit rate. Damage increased by 17% + 1% per intel point from stats.
Felguard armor increased by 1500 with increased resistance of 35 to all fields. Melee Damage increased by 12% with a improved 8% crit rate.
New spell: shadow-weave a shadow resistant spell acting as buffs to friendly targets +50 shadow resistant /15 increment per level. Increase shadow resistant of x amount for z duration to target.
New spell: mana ward(Rank 1 to 9) a passive spell acting as buffs to friendly targets, regen x mana per second for z duration to target. Example: Rank 1 regen 10 mana per second for 10 min duration to target.
New spell: unholy: intel(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase intel by x amount for z duration to target. Example: Rank 1 Increase intel by 11 for 30 min to target.
New spell: unholy: stamina(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase stamina by x amount for z duration to target. Example: Rank 1 Increase stamina by 11 for 30 min to target.
New spell: unholy: spirit(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase spirit by x amount for z duration to target. Example: Rank 1 Increase spirit by 11 for 30 min to target.
New spell: shadow-blast(Rank 1 to 12) deals x amount of shadow dmg instantly. Instant cast. Example: Rank 1 deals 20 shadow damage/instant cast/15 mana.
New spell: doom-fire(Rank 1 to 12) deals x amount of fire dmg instantly. Instant cast.
Example: Rank 1 deals 10 fire damage/instant cast/5 mana.
New spell: shadow-wrath(Rank 1 to 12) an Area of effect(AoE) spell. Instant cast and non-channeling. Deals x amount of shadow damage to enemies around 12 yards radius.
Example: Rank 1 Deals 25 shadow damage per enemies around 12 yards radius/25 mana.
Here comes the days of the Warlock, improved pvp system!
(Closed Beta testing)
These are how the spells are before being nurfed during beta testing due to other players and classes complains and unrest.
These three spells are nurfed:
New spell: shadow-blast deals x amount of shadow dmg instantly. Instant cast. Target will suffer an additional z amount of shadow dmg after 10 seconds, stacks up to 15 times.
New spell: doom-fire deals x amount of fire dmg instantly. Instant cast. Target will suffer an additional z amount of fire dmg after 10 seconds, stacks up to 15 times.
New spell: shadow-wrath an Area of effect spell. Instant cast and non-channeling. Deals x amount of shadow damage to enemies around 12 yards radius, cause a 3 second duration stun per enemy affected by shadow-wrath. Does not stack.
(Extracted warlock portion to repost)
Warlock
Revert changes to warlock affliction damage over time (DoT) spells, DoT spells have an increased range of 5 yards and 10% improved spell crit rate. Damage increased by 17% + 1% per intel point from stats.
Felguard armor increased by 1500 with increased resistance of 35 to all fields. Melee Damage increased by 12% with a improved 8% crit rate.
New spell: shadow-weave a shadow resistant spell acting as buffs to friendly targets +50 shadow resistant /15 increment per level. Increase shadow resistant of x amount for z duration to target.
New spell: mana ward(Rank 1 to 9) a passive spell acting as buffs to friendly targets, regen x mana per second for z duration to target. Example: Rank 1 regen 10 mana per second for 10 min duration to target.
New spell: unholy: intel(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase intel by x amount for z duration to target. Example: Rank 1 Increase intel by 11 for 30 min to target.
New spell: unholy: stamina(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase stamina by x amount for z duration to target. Example: Rank 1 Increase stamina by 11 for 30 min to target.
New spell: unholy: spirit(Rank 1 to 9) a passive spell acting as buffs to friendly targets. Increase spirit by x amount for z duration to target. Example: Rank 1 Increase spirit by 11 for 30 min to target.
New spell: shadow-blast(Rank 1 to 12) deals x amount of shadow dmg instantly. Instant cast. Example: Rank 1 deals 20 shadow damage/instant cast/15 mana.
New spell: doom-fire(Rank 1 to 12) deals x amount of fire dmg instantly. Instant cast.
Example: Rank 1 deals 10 fire damage/instant cast/5 mana.
New spell: shadow-wrath(Rank 1 to 12) an Area of effect(AoE) spell. Instant cast and non-channeling. Deals x amount of shadow damage to enemies around 12 yards radius.
Example: Rank 1 Deals 25 shadow damage per enemies around 12 yards radius/25 mana.
Here comes the days of the Warlock, improved pvp system!
(Closed Beta testing)
These are how the spells are before being nurfed during beta testing due to other players and classes complains and unrest.
These three spells are nurfed:
New spell: shadow-blast deals x amount of shadow dmg instantly. Instant cast. Target will suffer an additional z amount of shadow dmg after 10 seconds, stacks up to 15 times.
New spell: doom-fire deals x amount of fire dmg instantly. Instant cast. Target will suffer an additional z amount of fire dmg after 10 seconds, stacks up to 15 times.
New spell: shadow-wrath an Area of effect spell. Instant cast and non-channeling. Deals x amount of shadow damage to enemies around 12 yards radius, cause a 3 second duration stun per enemy affected by shadow-wrath. Does not stack.
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